Xbox Live host booting gone wild
Some people just piss me off.
The Xbox Live host booting stuff seems to be well spread amongst the kids now, was the host of a gamebattles.com match last night and got booted from Xbox Live during the final round on the third map (3-1 to us, one guy left on their team).
Games (Best of…):3
Game 1 Map: Pipeline – Search and Destroy
Game 2 Map: Showdown – Search and Destroy
Game 3 Map: Crash – Search and Destroy
The guys were lag switching on the first map which obviously made sure that they won the map without any problems, see below:
I’m sure the lag switching is in direct violation of the XBL AUP, problem is that the “File Complaint†function doesn’t allow you to send screenshots or videos as proof of what actually happened. If we could, SLappY, JajJ, Mason and Bossman would surely be enjoying a minimum 24 hour ban from XBL for this stunt.
After this, we demanded the host and I loaded up the lobby. Second map was Showdown, generally a boring map where the team that lags the most has the most to gain by moving quickly – which they did.
They were good players, I have to give them that – but I have no idea what mental disorder that made them do this to avoid being beating by a better team.
Final picture that I got before I got booted off Xbox Live during the 3-1 round.
Yes, I actually got booted off Xbox Live.
Signed out.
Kicked from the Live service.
I do keep a close track of my internet connection, and it had no issues what so ever yesterday – and still, I all of a sudden got back to the presentation screen with a popup saying I have to be logged into Xbox Live to play online matches, just as we were about to win.
This might sound like a network glitch or something that might have something to do with the Xbox Live service – but check this out.
First map, they were lag switching.
Second map, they were simply playing better/lagging more.
During the third map on the 3-1 final round, one of the guys in the opposite team was saying to ultimate spear … “hey, ultimate. we won.â€, and 3 seconds later, I was booted from Xbox Live.
Coincidence? No f*cking way.
I spent an hour yesterday googling for information on threshold values for the Xbox Live service port (88/3074), but found nothing that would help me setup any anti ddos stuff.
What I would like to find is …
1) Subnet of the Xbox Live servers I need to be allowing traffic to/from to stay signed into Xbox Live. Could sniff it for a week or so, but I simply have better things to do, and I’m sure somebody out there has this information already.
2) What kind of traffic (bps/pps) can I expect from each IP running CoD4 in a private match? All depends on the number of players obviously, but the data that one client *sends* to the host at most would help to estimate the necessary numbers.
This information would help me configure my firewall to make sure no “host booting†tools would work ever again, as traffic to the XBL servers would have the highest priority, and I would allow traffic ONLY for the IPs involved in the private match being played at that point.
Let me know if you experienced something simular, or if you have the information I’m looking for!
Related posts: